Civ 5 Gods and Kings Founder Religious Beliefs |
Belief Name | Game Description | Tips and Strategies |
Ceremonial Burial | +1 Happiness for every 2 Cities following this Religion | It may be very good for you if there are a lot of Cities in the game - particularly if you're playing with several wide Civs. You may need the Happiness to trigger more Golden Ages or allow more population Growth. |
Church Property | +2 Gold for each City following this Religion | This competes a bit with Tithe. This will be better early in a game, but Tithe will later pass it significantly when Cities are all in the teens or twenties in size and you've effectively spread your Religion. |
Initiation Rites | +100 Gold when each City first converts to this Religion | Quick cash, but not really worth it unless you're going to be playing a really short game. In the end, Tithe or Church Property will pass it up within 50-100 turns and every bit of gameplay past that is your loss. |
Interfaith Dialogue | Gain Science when a Missionary spreads religion to Cities with another Religion. | It's not particularly powerful in the late-game, but can help a lot with early-game Science generation. The amounts generated will become less impressive the further along you are, while other options here scale better with time. If this were to appeal to me, which it really doesn't because I'm good at spreading Faith without Missionaries, I'd just go with Gold generation from a Founder belief to give me more Research Agreements later in the game. |
Papal Primacy | +15 to Influence Resting Point with City-States that follow this Religion | Pledge to Protect + this + increase in resting point from Patronage Social Policies gives you a guaranteed Friendship with all City-States that you can get to follow your Religion, and bumping it up to Alliance is quite easy from there. An interesting choice if you're going for a Diplomatic Victory! |
Peace Loving | +1 Happiness for every 8 Follwers in non-enemy Foreign Cities. | City-States count for this, and that will likely result in more happiness than Ceremonial Burial in the long-run, particularly with more Tall Cities in the game. |
Pilgrimage | +2 Faith for each Foreign City following this Religion | The only faith-generating Founder Belief is actually kind of lackluster compared to other options here. |
Tithe | +1 Gold for evfery 4 Followers of this Religion | Like the next, a very sturdy pick. If you can spread it early, you'll be getting heaps of Gold and that will grow quickly over the years when you have cemented your place in a large number of Cities. |
World Church | +1 Culture for every 5 followers of this Religion in other Civilizations | Another good pick that will scale well with time and give you more Social Policies than you'd get otherwise. World Church DOES give you +culture from followers in City-States. The Culture won't help with Border Growth, but definitely helps if you can establish a Religious presence in a number of Foreign cities. |