Carl's Civ 5 Guide
for Civ 5 Complete, Gods & Kings, and Brave New World DLC

Civilization 5 Specialists and Great People

Musician Specialist Guide for Brave New World

Civilization 5 Specialist and Great Person Strategy Guides
ArtistMusicianWriterScientistEngineer
MerchantGreat ArtistGreat MusicianGreat WriterGreat Scientist
Great EngineerGreat MerchantGreat ProphetGreat GeneralGreat Admiral

Musicians
A Civ 5 Musician Specialist generates GPP Toward a Great MusicianMusicians are employed through 2 slots provided by the Musicians' Guild, where they will contribute +3 Culture and +3 Great Person Points toward the birth of a Great Musician in the city. The Guild seems to provide the most base GPP because it comes so late in the game, with Writing researched over a thousand years before. Use these to help with the huge social policy costs you'll face later in a game, depending on how many cities you have and how many Policies and Ideologies previously purchased.

Buildings with Musician Specialist Spots
Any Unique Buildings Carry the Same Slots but Better Bonuses
SlotsBuildingBuilding BonusTech to Unlock
2Musicians' Guild+3 GPP per turn toward Great MusicianAcoustics

Housing Great Works of Music

Since you are using Musician Specialists, you'll inevitably want to store Great Works of Music when Great Musicians are born. Here are the various Buildings, National Wonders, and World Wonders that contain that type of Work and the others they can hold.

Buildings and Wonders with Great Work of Music Slots
Any Unique Buildings Carry the Same Slots but Better Bonuses
Building/WonderSlotsUnlock Building
Opera House1Acoustics Tech
Broadcast Tower1Radio Tech
Broadway3Wonder. Radio Tech
Sydney Opera house2Wonder. Ecology Tech


Ready to learn more about Civ 5? Read more about Great Musicians, Specialists and Great Person Points.


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