Update 8/25/2016: Added pages on Finding Trade Posts, Sentinels and Wanted Level, in addition to Shielding, Power, and Unstable Plasma Items. Also see my guide to Making Money in No Man's Sky for some tips on the best methods for earning cash, what crafting items are most profitable, and a list of all resources in the game.
No Man's Sky: AtlasPass V1
Getting Atlas pass V1, The Interface and Anomaly Priest Choices
This guide largely assumes that you chose to follow the Atlas Guidance when starting the game, but may have helpful information for players who did not. Shortly after you've fixed up your ship and learned to make antimatter to fuel it, you should get a message from The Atlas, "Find Us. Hear Us". This will lead you to a specific system where you can begin to learn how to get an AtlasPass V1 in No Man's Sky.
Required: The Pathfinder Milestone & Having Met 3 Aliens
Completing 5 Milestones makes you a 'Pathfinder'. View this on the bottom of the Journey screen. Anything but Apollo makes you Pathfinder or above. So any 5 achievements, from walking around on planets, flying in the ship, and meeting aliens. You should have naturally achieved this by the time you make it to the Atlas Interface. However, if not, you should consider playing a bit longer before taking this on. For the Atlaspass itself you will need to have learned met 3 aliens. Later encounters with these creatures require different things, such as alien words and wealth acquired.
The Monolith
Travel to the location of the Atlas Monolith (which should have a blue symbol on a planet), and you'll get a message, along with a waypoint that the atlas guidance wants you to follow. Be sure to loot anything around. Now you can leave, head to a space station and sell some things, but keep anything listed below which is required to craft an Atlaspass V1.
The Atlas Interface System Type
Head to the galactic map and select the third option at the top (path to waypoint). Assuming you did not set one yourself, you're able to follow the series of jumps - maybe only one or two - and will arrive at the system with an analysis on the galaxy map that states, 'Atlas Interface'. Finding a system with this analysis category may allow people to learn to make Atlaspass if they did NOT take the Atlas Guidance at the beginning of No Man's Sky.
The Atlas Interface
When you arrive in the system, you will see a strange ancient structure. Fly inside just as you would a Starbase. You will be given two options:
- Refuse - Reject this and continue the game on your own. It seems like a second chance to reject the Atlas Guidance.
- Accept (Milestone Pathfinder or Above) - Take the quest and be guided toward the anomaly, ensuring that you get the blueprint for AtlasPass V1
The Anomaly
After accepting, you should pick up the two warp cells and leave the Atlas. Once outside again, look to the galactic map once more for the path of the Atlas. It should display a series of jumps that lead to another Atlas Interface. Thankfully, you do NOT have to go that far. The next system in the link should contain the anomaly you're looking for. Approach it, and you'll meet an alien.
The Alien: Three Choices
The alien Polo here will teach you how to make AtlasPasses - at least the V1 version. so long as you hand over species data (requires 3 Aliens). The priest inside the Anomaly will present you with three choices when you talk to them:
- Resources to Aid Exploration: I tried it and all I got was a blueprint for something to make my exosuit more durable in the cold. Bah. Reload. I'm sure it's random, but I'll stick with the path of the atlas.
- Find Shortcut to the Center: This will locate a black hole for you, which can be used to travel closer to the center. It's faster, kinda but multiple black hole jumps would be needed. Later, you can upgrade your engines to jump much further, anyway. You will also have easier access to Antimatter and Warp Cells.
- Resume the Path of the Atlas (Best Choice for Most): Take this one to continue, and the priest will mark another place on your galactic map. As a rule, do not sell the Atlas stones that you acquire from these quests. You are likely to need them if you want to 'beat' No Man's Sky.
The reward for completing the path of the atlas is likely significant, so I'd choose that one for a first playthrough. This is NOT the only Anomaly you will run into while playing No Man's Sky and can later choose to change off the path if you desire. While it takes longer to get to the center by choosing to stay on the Path of the Atlas, the reward is reportedly worth it and following the Atlas Path gives the game some direction and story.
AtlasPass V1 Blueprint
Getting the schematic for AtlasPass V1, now you can easily make yourself one with Iron and Heridium. You will need to carry it with you at all times, but it's not consumed like a bypass chip. Atlaspass V1, V2, and V3 are not currently interchangable so all 3 would be needed (unless they patch it in the future). You'll use the Atlaspass inside space stations (usually the right door, facing the exit) and on locked crates, barrels, and doors on planetary surfaces.
Other No Man's Sky Guides
- Guide to Ships in No Man's Sky
- Making Money & Crafting for Profit in No Man's Sky
- Walkthrough Part 1: Leaving first Planet
- Walkthrough Part 2: Warp Drive
- AtlasPass V1 & Anomalies
- Finding AtlasPass V2 and V3
- Discovering Plants an Animals (Scanning)
- Antimatter
- How to Buy Better Ships
- Signal Scanners, Monoliths, Outposts, and Crashed Ships
- Best Elements to Recharge Gear
- Multi-tool and its Functions
- Mining in No Man's Sky
- Sentinels and Wanted Level
- Where to Find Better Warp Reactors